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Game Theory and Business Strategy: Extensive Form Game Solver Applet

http://www.gametheory.net/Mike/applets/ExtensiveForm/ An applet which solves extensive form games (multi-player decision trees). Extensive form game solver. Part of Mike Shor's lecture notes for a course in Game Theory.
Interactive applets on Game Theory .net . Extensive Form Game Applet Solve sequential games and game trees This applet allows you to create extensive-form (sequential) games, and have them automatically solved for you. The applet allows up to four players, and up to 14 periods. To use the
Knowledge Creation > Problem Solving > Decision Trees Game Theory Business Strategy extensive form game solver online applet simulation

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Other links at Knowledge Creation > Problem Solving > Decision Trees
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The MLC++ decision-trees can be viewed using SGI's MineSet Tree Visualizer
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An applet which solves extensive form games (multi-player decision trees).
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Extensive form game solver. Part of Mike Shor's lecture notes for a course in Game Theory.
Interactive applets on Game Theory .net . Extensive Form Game Applet Solve sequential games and game trees This applet allows you to create extensive-form (sequential) games, and have them automatically solved for you. The applet allows up to four players, and up to 14 periods. To use the

An alternative to ID3 method of building decision trees that uses a genetic algorithm.
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Using Genetic Algorithms to Build Decision Trees Our motivation for this project was to explore a different method of building decision trees superior to the ID3 algorithm. ID3 has three major shortcomings which we can avoid using a genetic algorithm. ID3 is a greedy algorithm which leaves us with
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Presents a worked example to explain the theory.
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This article explains how to use Decision Tree Analysis to choose between several courses of action.
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Lecture about decision trees by Amos Storkey.
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